Map Name:            (Not a) Pic-Nic v.2
Designer:            Zero.G
Created:             December, 2001
Tools Used:          Annihilator 1.5, Adobe Photoshop 5 LE
Map Size:            8x12
Players:             2
Memory Size:         16Mb

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Description:
This is a new version of my very 1st map. Previous version was
rejected by TAMEC because too small (it was 4x8). Since the
reviewer wrote that the idea was interesting I've decided to
re-do it a bit bigger: now it's three times large, with more 
hills in the central zone, and some new tiles for visual
enhancement. It's still a simple map, but I didn't want to 
change it too much.

Other maps by me:
(Not a) Pic-Nic
LatinoAmericana
Y.A.A.
Woodland Fortress
Desert Cliffs
Asteroids Belt

Installation:
Unpack "PicNic2.ufo" to your TA folder.
Enjoy!

Additional Credits:
The new tiles with cracked mud are made merging GreenWorld tiles 
with textures I've downloaded from a site I cannot remember (why
you guys out there haven't included a readme file?)
 and of course thanks to:
Cavedog for Total Annihilation
 (the only RTS able to take my attention away from Quake)
TAMEC for allowing me share my maps and tilesets with the world
 (and for being a really good place where to have a satisfying download raid)

Compatibility:
Tested working only in TA 3.1 + TACC but should works with plain TA, too
Tested working with UberHack 3.1.4, too


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 Zero.G
gabbi@lycosmail.com
